Page:Hallowe'en festivities (1903).djvu/26

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22
WERNER'S READINGS No. 31.

Hallowe'en Program.

Hostess should plan definitely her evening's entertainment so that she can carry out her whole evening rapidly and without hitch. No game should be continued after the fun has reached its height.

  1. Reception and Introduction of Guests.
  2. Shadow Pantomimes.
  3. Spook March.
  4. Witches' Dance.
  5. Goblin Parade.
  6. Play: "Clever Matchmakers."
  7. Games and Mysteries for Early Evening.
  8. March to Supper.
  9. Supper and Supper Games.
  10. After-Supper Sports, Tests, Mysteries.
  1. Your Lucky Sticks.
  2. Fagot Ghost Stories.
  3. Fortune Telling.
  4. Games.
  5. Home Tests.