for, by the turbulence and justling of passions, upon the various and surprising turns, incidents, revolutions, and events of good and evil fortune, that arrive in the course of a long evening at play; the mind being wholly taken up, and the consequences of nonattention so fatal.
Play is supported upon the two great pillars of deliberation and action. The terms of art are few, prescribed by law and custom; no time allowed for digressions or trials of wit. Quadrille in particular bears some resemblance to a state of nature, which we are told is a state of war, wherein every woman is against every woman; the unions short, inconstant, and soon broke; the league made this minute without knowing the ally, and dissolved in the next. Thus, at the game of quadrille, female brains are always employed in stratagem, or their hands in action. Neither can I find that our art has gained much by the happy revival of masquerading among us; the whole dialogue in those meetings being summed up in one (sprlghtly, I confess, but) single question, and as sprightly an answer. "Do you know me?" "Yes, I do." And, "Do you know me?" "Yes, I do." For this reason I did not think it proper to give my readers the trouble of introducing a masquerade, merely for the sake of a single question, and a single answer; especially, when to perform this in a proper manner, I must have brought in a hundred persons together, of both sexes, dressed in fantastick habits for one minute, and dismiss them the next.
Neither is it reasonable to conceive, that our science can be much improved by masquerades, where the wit of both sexes is altogether taken up