Vulthoom
By CLARK ASHTON SMITH
A weird-scientific story of two Earthmen on Mars—a tale of frightful tortures and eery horrors in the subterranean caverns of the red planet, and a doom that menaced Earth
TO A cursory observer, it might have seemed that Bob Haines and Paul Septimus Chanler had little enough in common, other than the predicament of being stranded without funds on an alien world.
Haines, the third assistant pilot of an ether-liner, had been charged with insubordination by his superiors, and had been left behind in Ignarh, the commercial metropolis of Mars, and the port of all space-traffic. The charge against him was wholly a matter of personal spite; but so far, Haines had not succeeded in finding a new berth; and the month's salary paid to him at parting had been devoured with appalling swiftness by the pirate rates of the Tellurian Hotel.
Chanler, a professional writer of interplanetary fiction, had made a voyage to Mars to fortify his imaginative talent by a solid groundwork of observation and experience. His money had given out after a few weeks; and fresh supplies, expected from his publisher, had not yet arrived.
The two men, apart from their misfortunes, shared an illimitable curiosity concerning all things Martian. Their thirst for the exotic, their proclivity for wandering into places usually avoided by terrestrials, had drawn them together in spite of obvious differences of temperament, and had made them fast friends.
Trying to forget their worries, they had spent the past day in the queerly piled and huddled maze of old Ignarh, called by the Martians Ignar-Vath, on the eastern side of the great Yahan Canal. Returning at the sunset hour, and following the estrade of purple marble beside the water, they had nearly reached the mile-long bridge that would take them back to the modern city, Ignar-Luth, in which were the terrestrial consulates and shipping-offices and hotels.
It was the Martian hour of worship, when the Aihais gather in their roofless temples to implore the return of the passing sun. Like the throbbing of feverish metal pulses, a sound of ceaseless and innumerable gongs punctured the thin air. The incredibly crooked streets were almost empty; and only a few barges, with immense rhomboidal sails of mauve and scarlet, crawled to and fro on the somber green waters.
The light waned with visible swiftness behind the top-heavy towers and pagoda-angled pyramids of Ignar-Luth. The chill of the coming night began to pervade the shadows of the huge solar gnomons that lined the canal at frequent intervals. The querulous clangors of the gongs died suddenly in Ignar-Vath, and left a weirdly whispering silence. The buildings of the immemorial city bulked enormous upon a sky of blackish emerald that was already thronged with icy stars.
A medley of untraceable exotic odors was wafted through the twilight. The perfume was redolent of alien mystery, and it thrilled and troubled the Earthmen, who became silent as they approached the bridge, feeling the oppression of eery strangeness that gathered from all sides